Sounds
The Sounds class is a collection of audio shaders that can be used to play sounds in the game.
Properties
HapticsSlider is a static property that returns the audio shader for the slider haptics.
-- Play the slider haptics sound
Sounds.HapticsSlider:Play()
HapticsLight is a static property that returns the audio shader for the light haptics.
-- Play the light haptics sound
Sounds.HapticsLight:Play()
NonWalkable is a static property that returns the audio shader for the non-walkable sound.
-- Play the non-walkable sound
Sounds.NonWalkable:Play()
Walkable is a static property that returns the audio shader for the walkable sound.
-- Play the walkable sound
Sounds.Walkable:Play()
ButtonClick is a static property that returns the audio shader for the button click sound.
-- Play the button click sound
Sounds.ButtonClick:Play()
LongPressComplete is a static property that returns the audio shader for the long press complete sound.
-- Play the long press complete sound
Sounds.LongPressComplete:Play()
ToggleOn is a static property that returns the audio shader for the toggle on sound.
-- Play the toggle on sound
Sounds.ToggleOn:Play()
ToggleOff is a static property that returns the audio shader for the toggle off sound.
-- Play the toggle off sound
Sounds.ToggleOff:Play()
Alert is a static property that returns the audio shader for the alert sound.
-- Play the alert sound
Sounds.Alert:Play()
Toast is a static property that returns the audio shader for the toast sound.
-- Play the toast sound
Sounds.Toast:Play()
Like is a static property that returns the audio shader for the like sound.
-- Play the like sound
Sounds.Like:Play()
TradeLocked is a static property that returns the audio shader for the trade locked sound.
-- Play the trade locked sound
Sounds.TradeLocked:Play()
PullToRefresh is a static property that returns the audio shader for the pull to refresh sound.
-- Play the pull to refresh sound
Sounds.PullToRefresh:Play()
ReadyToRefresh is a static property that returns the audio shader for the ready to refresh sound.
-- Play the ready to refresh sound
Sounds.ReadyToRefresh:Play()
JoinRoom is a static property that returns the audio shader for the join room sound.
-- Play the join room sound
Sounds.JoinRoom:Play()
GachaSpin1x is a static property that returns the audio shader for the gacha spin 1x sound.
-- Play the gacha spin 1x sound
Sounds.GachaSpin1x:Play()
GachaSpin10x is a static property that returns the audio shader for the gacha spin 10x sound.
-- Play the gacha spin 10x sound
Sounds.GachaSpin10x:Play()
DrumRoll is a static property that returns the audio shader for the drum roll sound.
-- Play the drum roll sound
Sounds.DrumRoll:Play()