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    Sounds

    Inherits from:

    Properties

    Alert

    ClientOnly
    ReadOnly

    Alert is a static property that returns the audio shader for the alert sound.

    -- Play the alert sound
    Sounds.Alert:Play()
    

    BlindboxCardFlip

    ClientOnly
    ReadOnly

    BlindboxCardFlip is a static property that returns the audio shader for the blindbox card flip sound.

    -- Play the blindbox card flip sound
    Sounds.BlindboxCardFlip:Play()
    

    BlindboxPurchase

    ClientOnly
    ReadOnly

    BlindboxPurchase is a static property that returns the audio shader for the blindbox purchase sound.

    -- Play the blindbox purchase sound
    Sounds.BlindboxPurchase:Play()
    

    BlindboxRewardFlipComplete is a static property that returns the audio shader for the blindbox reward flip complete sound.

    -- Play the blindbox reward flip complete sound
    Sounds.BlindboxRewardFlipComplete:Play()
    

    ButtonClick

    ClientOnly
    ReadOnly

    ButtonClick is a static property that returns the audio shader for the button click sound.

    -- Play the button click sound
    Sounds.ButtonClick:Play()
    

    ButtonClickNew

    ClientOnly
    ReadOnly

    ButtonClick is a static property that returns the audio shader for the button click sound.

    -- Play the button click sound
    Sounds.ButtonClickNew:Play()
    

    CardFlip

    ClientOnly
    ReadOnly

    CardFlip is a static property that returns the audio shader for the card flip sound.

    -- Play the card flip sound
    Sounds.CardFlip:Play()
    

    CoinLandGeneric

    ClientOnly
    ReadOnly

    CoinLandGeneric is a static property that returns the audio shader for the generic coin land sound. Played each time a non-gold currency sprite lands in the wallet.

    -- Play the generic coin land sound
    Sounds.CoinLandGeneric:Play()
    

    CoinLandGold

    ClientOnly
    ReadOnly

    CoinLandGold is a static property that returns the audio shader for the gold coin land sound. Played each time a gold coin sprite lands in the wallet.

    -- Play the gold coin land sound
    Sounds.CoinLandGold:Play()
    

    CurrencyBurst

    ClientOnly
    ReadOnly

    CurrencyBurst is a static property that returns the audio shader for the currency burst sound. A cork-pop played as a currency rewards card collapses and bursts into coins that fly toward the wallet.

    -- Play the currency burst sound
    Sounds.CurrencyBurst:Play()
    

    DrumRoll

    ClientOnly
    ReadOnly

    DrumRoll is a static property that returns the audio shader for the drum roll sound.

    -- Play the drum roll sound
    Sounds.DrumRoll:Play()
    

    GachaSpin10x

    ClientOnly
    ReadOnly

    GachaSpin10x is a static property that returns the audio shader for the gacha spin 10x sound.

    -- Play the gacha spin 10x sound
    Sounds.GachaSpin10x:Play()
    

    GachaSpin1x

    ClientOnly
    ReadOnly

    GachaSpin1x is a static property that returns the audio shader for the gacha spin 1x sound.

    -- Play the gacha spin 1x sound
    Sounds.GachaSpin1x:Play()
    

    HapticsLight

    ClientOnly
    ReadOnly

    HapticsLight is a static property that returns the audio shader for the light haptics.

    -- Play the light haptics sound
    Sounds.HapticsLight:Play()
    

    HapticsSlider

    ClientOnly
    ReadOnly

    HapticsSlider is a static property that returns the audio shader for the slider haptics.

    -- Play the slider haptics sound
    Sounds.HapticsSlider:Play()
    

    ItemLand

    ClientOnly
    ReadOnly

    ItemLand is a static property that returns the audio shader for the item land sound. A soft thud played as a rewards item card lands in the backpack.

    -- Play the item land sound
    Sounds.ItemLand:Play()
    

    ItemWhoosh

    ClientOnly
    ReadOnly

    ItemWhoosh is a static property that returns the audio shader for the item whoosh sound. A wind-rush played as a rewards item card launches toward the backpack.

    -- Play the item whoosh sound
    Sounds.ItemWhoosh:Play()
    

    JoinRoom

    ClientOnly
    ReadOnly

    JoinRoom is a static property that returns the audio shader for the join room sound.

    -- Play the join room sound
    Sounds.JoinRoom:Play()
    

    Like

    ClientOnly
    ReadOnly

    Like is a static property that returns the audio shader for the like sound.

    -- Play the like sound
    Sounds.Like:Play()
    

    LongPressComplete is a static property that returns the audio shader for the long press complete sound.

    -- Play the long press complete sound
    Sounds.LongPressComplete:Play()
    

    NonWalkable

    ClientOnly
    ReadOnly

    NonWalkable is a static property that returns the audio shader for the non-walkable sound.

    -- Play the non-walkable sound
    Sounds.NonWalkable:Play()
    

    PullToRefresh

    ClientOnly
    ReadOnly

    PullToRefresh is a static property that returns the audio shader for the pull to refresh sound.

    -- Play the pull to refresh sound
    Sounds.PullToRefresh:Play()
    

    ReadyToRefresh

    ClientOnly
    ReadOnly

    ReadyToRefresh is a static property that returns the audio shader for the ready to refresh sound.

    -- Play the ready to refresh sound
    Sounds.ReadyToRefresh:Play()
    

    RewardsCardFlip

    ClientOnly
    ReadOnly

    RewardsCardFlip is a static property that returns the audio shader for the rewards card flip sound. A short wind-rush played as a rewards card begins its flip rotation.

    -- Play the rewards card flip sound
    Sounds.RewardsCardFlip:Play()
    

    Screenshot

    ClientOnly
    ReadOnly

    Screenshot is a static property that returns the audio shader for the screenshot sound.

    -- Play the screenshot sound
    Sounds.Screenshot:Play()
    

    TilePop

    ClientOnly
    ReadOnly

    TilePop is a static property that returns the audio shader for the tile pop sound. A soft pluck played as each card of the rewards wallet grid pops into view; successive cards play it at a higher pitch.

    -- Play the tile pop sound
    Sounds.TilePop:Play()
    

    Toast

    ClientOnly
    ReadOnly

    Toast is a static property that returns the audio shader for the toast sound.

    -- Play the toast sound
    Sounds.Toast:Play()
    

    ToggleOff

    ClientOnly
    ReadOnly

    ToggleOff is a static property that returns the audio shader for the toggle off sound.

    -- Play the toggle off sound
    Sounds.ToggleOff:Play()
    

    ToggleOn

    ClientOnly
    ReadOnly

    ToggleOn is a static property that returns the audio shader for the toggle on sound.

    -- Play the toggle on sound
    Sounds.ToggleOn:Play()
    

    TradeLocked

    ClientOnly
    ReadOnly

    TradeLocked is a static property that returns the audio shader for the trade locked sound.

    -- Play the trade locked sound
    Sounds.TradeLocked:Play()
    

    Walkable

    ClientOnly
    ReadOnly

    Walkable is a static property that returns the audio shader for the walkable sound.

    -- Play the walkable sound
    Sounds.Walkable:Play()
    

    category

    string
    ClientOnly
    ReadOnly

    Methods

    Unbind

    ClientOnly

    Returns

    void
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