Using Custom Fonts in Unity UI
Introduction
Fonts play a key role in UI design by conveying information, setting tone, and improving aesthetics. In Unity, custom fonts allow you to create a unique user interface that aligns with your project's style.
Importing Custom Fonts
Step 1: Choose and Download a Font
- Select a font that matches your project's style.
- Fonts can be found on platforms like Google Fonts, Adobe Fonts, or commercial libraries.
- Ensure you have the necessary licensing rights before using the font.
- Download the font file in
.ttf
or.otf
format.
Step 2: Import the Font into Unity
- Create a Fonts folder in your project to keep assets organized.
- Drag and drop the font file into the Fonts folder.
- Convert the font to a Unity asset:
- Right-click the font file →
Create
>Text
>Font Asset
. - Unity will generate a
.asset
file optimized for UI elements.
- Right-click the font file →
Ensure you have the necessary licensing rights to use the font in your project.
Using Custom Fonts in Unity UI
Step 1: Define the Font in USS
To apply the font in USS, use the -unity-font-definition
property.
Example (USS)
.text-style {
-unity-font-definition: url("project://database/Assets/UI/Fonts/custom-font.asset");
}
Ensure the font path in USS matches the actual font location in your Unity project.
Step 2: Apply the Font in UXML
Once defined in USS, apply the font style in UXML.
Example (UXML)
<Label class="text-style" text="Hello, World!" />
This applies the custom font to the Label
element.
Conclusion
Custom fonts improve UI aesthetics and branding in Unity. By importing, defining, and applying fonts correctly, you can create a visually appealing and consistent interface. Ensure fonts are readable and comply with licensing requirements.
Updated 2 months ago