Highrise UI Specification Overview
Introduction
This document outlines the specifications for creating user interfaces (UI) in Highrise worlds. It serves as a guideline for creators to ensure consistency, usability, and performance across different game interfaces built on the Highrise platform.
Design Principles
Consistency
- Visual Harmony: All UI elements should follow a unified theme with consistent color schemes, fonts, and iconography.
- Functional Consistency: Similar functions should be represented in similar ways across different parts of the game.
Usability
- Intuitiveness: UI should be straightforward and easy to navigate.
- Feedback: Immediate feedback must be provided for user actions to confirm interactions.
- Color Contrast: Ensure high contrast between text and background colors.
Performance Optimization
- Asset Management: Minimize the size of UI assets to reduce load times.
- Script Efficiency: Optimize Lua scripts to minimize CPU load.
New to UI Design?
If you're new to UI design, here are some key concepts to get you started:
- Structure UI with UXML - Learn how to create UI elements using UXML.
- USS properties reference - Explore the properties you can use to style UI elements in USS.
- Create your first UI - Follow a step-by-step guide to create your first UI in Highrise Studio.
Conclusion
This specification aims to provide a foundation for Highrise developers to create user-friendly, efficient, and consistent interfaces. By adhering to these guidelines, developers can ensure a high-quality user experience that scales across the diverse range of games and experiences available on Highrise.
Updated 25 days ago