Getting Started with Highrise Studio
Introduction
Highrise Studio is a development environment for creating games and experiences on the Highrise platform. It offers tools for designing, building, and publishing games playable worldwide on various devices.
Installation
To begin with Highrise Studio, follow these steps. If you need assistance, you can watch the video tutorial provided at the end of this guide.
Step 1: Set Up the Tools
- Download and install Studio Hub.
- Follow Studio Hub's instructions to download and install Unity and the Highrise Studio Package.
- Install Visual Studio Code (VSCode) or another code editor for scripting.
- If using VSCode, install the Highrise Studio Tools extension.
Step 2: Create a New Project
- In Studio Hub, click
New Project
. - Choose the Basic Template or another template.
- Name your project and optionally set the file location.
- Click
Create Project
. - Wait for the project to load in Unity.
Do you have an existing project? Learn how to import it.
Step 3: Use Unity
- Sign in to your Highrise account via the
Sign In
button. - Make adjustments to your world using the Unity Editor.
- Test your world using the
Play
button.
Step 4: Customize Your World (Optional)
Customize your world by adding objects, changing properties, and scripting interactions.
-
Adding Objects: Use the
GameObject
menu to add objects like cubes, spheres, and lights to your scene.- You can learn more about importing assets and creating objects in the How to Import Assets guide.
-
Changing Properties: Select an object in the scene view to view and edit its properties in the Inspector panel.
- You can adjust properties like position, rotation, scale, and material to customize the appearance of objects.
-
Scripting Interactions: Use Lua scripts to add interactivity and gameplay mechanics to your world.
- You can learn more about scripting in the Lua course.
Step 5: Test and Publish
Ensure your world works as intended before publishing.
- Thoroughly test your world.
- Click the
Upload
button in Unity to upload your world. - Give your world a name.
- You can customize the world's information on the Creator Portal.
Step 6: Releasing The World (Creator Portal)
- After the build is uploaded, go to the World's dashboard on the Creator Portal.
- Locate the world you just uploaded and click on it.
- Go to Builds and click
Release
. - Give your world a version number (e.g., 1.0.0).
- Add release notes if necessary.
- Click
Publish
and release your creation to the world!
You cannot publish a world with no build uploaded. Make sure to upload a build before releasing your world.
Conclusion
With Highrise Studio, you can create and share immersive experiences effortlessly. Whether you're a novice or an expert, Highrise Studio equips you with the tools to bring your game ideas to life.